This update introduces the advanced version of the content generation system. The new system allows for structured randomization like the creation of randomized parks in randomized cities or randomized garages on the randomized factory compound. The progress of quests is now tracked and displayed to give the player a little more feedback about the progress made. Those changes feed neatly into the new ambush system that surprises the player with randomly spawning enemies that add a little tension to the game!
Get Run For Cover
Leave a comment
Log in with itch.io to leave a comment.